Arts And Entertainment TechnologiesAET / UT Austin
Compare 104 AET courses by average GPA, A share and recent reported semester.
- Average GPA / 4.00
- 3.60
- A grades · excludes A−
- 62.1%
- Letter grades reported
- 17,583
Source: UT Austin Office of Institutional Reporting; updated .
AET courses
| Course | Average GPA | % A | Letter grades | Latest term |
|---|---|---|---|---|
| AET 101AET COLLOQUIUM I | 0.00 | 0.0% | 4 | Fall 2016 |
| AET 102AET COLLOQUIUM II | 0.00 | 0.0% | 2 | Spring 2018 |
| AET 102CPORTFOLIO | 3.79 | 69.1% | 110 | Spring 2020 |
| AET 103AET COLLOQUIUM III | 0.00 | 0.0% | 6 | Fall 2018 |
| AET 119Topics in Arts and Entertainment Technologies | 3.53 | 54.9% | 51 | Spring 2020 |
| AET 139Advanced Topics in Arts and Entertainment Technologies | 3.73 | 60.6% | 33 | Spring 2021 |
| AET 304Foundations of Arts and Entertainment Technologies | 3.59 | 58.8% | 3,389 | Fall 2025 |
| AET 305FOUNDATIONS OF MUSIC TECH-WB | 3.46 | 57.0% | 342 | Spring 2021 |
| AET 306FNDTS DIG IMAGNG/VISUALIZTN-WB | 3.65 | 56.7% | 635 | Spring 2021 |
| AET 308MUSIC/TECHNOLOGY/CULTURE | 3.49 | 60.7% | 28 | Spring 2018 |
| AET 310Foundations of Creative Coding | 3.65 | 68.3% | 1,039 | Spring 2026 |
| AET 311Media and Motion | 3.66 | 70.6% | 214 | Spring 2026 |
| AET 312Games and Interactivity | 3.45 | 66.0% | 212 | Spring 2026 |
| AET 313Code and Fabrication | 3.90 | 88.3% | 196 | Spring 2026 |
| AET 314Sound and Space | 3.61 | 77.3% | 216 | Spring 2026 |
| AET 315FOUNDATIONS OF DESIGN-WB | 3.84 | 87.3% | 142 | Spring 2021 |
| AET 316FNDTNS OF NEW PERF TECH | 3.87 | 83.3% | 60 | Spring 2019 |
| AET 316CFNDTNS PROJ/LIGHT/INTRACTV-WB | 3.68 | 64.9% | 74 | Spring 2021 |
| AET 317FNDTNS OF INTERACTIVE SOFTWARE | 3.63 | 70.0% | 20 | Spring 2017 |
| AET 318FNDTNS OF GAMES/PLAYABLE APPS | 3.49 | 44.3% | 219 | Spring 2019 |
| AET 318CFNDTNS OF VID GAME DEVELOP-WB | 3.72 | 66.5% | 167 | Spring 2021 |
| AET 319Topics in Arts and Entertainment Technologies | 3.55 | 62.7% | 1,472 | Spring 2024 |
| AET 320CCONTEMPORARY MUSIC STYLES | 3.76 | 70.6% | 17 | Fall 2017 |
| AET 320DMUSICAL ACOUSTICS | 3.21 | 19.6% | 56 | Spring 2023 |
| AET 320GAUDIO CODING I-WB | 3.57 | 65.8% | 38 | Fall 2022 |
| AET 320PSound Design | 3.70 | 73.7% | 19 | Fall 2025 |
| AET 321MULTITRACK REC/MIX/MASTERING | 3.53 | 68.4% | 19 | Fall 2017 |
| AET 321CAudio Processing | 3.57 | 54.2% | 107 | Spring 2026 |
| AET 321GSOUND SYSTEM DESIGN | 3.75 | 75.0% | 8 | Spring 2020 |
| AET 321JIntroduction To Game Audio | 3.76 | 88.2% | 17 | Fall 2025 |
| AET 322CSONIC BRANDING | 3.85 | 81.3% | 16 | Fall 2017 |
| AET 322KIntroduction To Audio Coding | 2.92 | 46.2% | 13 | Fall 2025 |
| AET 323FILM AND GAME SCORING | 3.60 | 62.5% | 64 | Spring 2019 |
| AET 323DInteractive Music | 3.85 | 87.3% | 71 | Fall 2025 |
| AET 323EAUDIO PROCESSING-WB | 3.75 | 42.4% | 33 | Spring 2021 |
| AET 324CINTRO TO DRAWING | 3.84 | 66.7% | 27 | Fall 2019 |
| AET 324DPrinciples of Animation | 3.44 | 41.5% | 337 | Spring 2026 |
| AET 324ECONCEPTS OF VISUAL STYLE | 3.72 | 63.6% | 110 | Spring 2022 |
| AET 324FVIDEOGRAPHY | 3.77 | 86.4% | 22 | Fall 2019 |
| AET 324JVisual Storytelling | 3.79 | 71.8% | 85 | Fall 2025 |
| AET 324KWEB DESIGN AND INTERACTION | 3.49 | 34.8% | 23 | Fall 2019 |
| AET 325DIGITAL PRODUCTION ART 2-D | 3.79 | 73.7% | 198 | Spring 2019 |
| AET 325CINTRO TO 2D ANIMATION-WB | 3.86 | 82.0% | 133 | Spring 2021 |
| AET 325DADVANCED 2D ANIMATION | 3.21 | 35.7% | 14 | Spring 2023 |
| AET 326DIGITAL PRODUCTION ART 3-D | 3.54 | 54.0% | 211 | Spring 2019 |
| AET 326C3D MODELING AND TEXTURING | 3.23 | 47.5% | 158 | Spring 2023 |
| AET 326D3D MATERIALS AND LIGHTING | 3.14 | 55.7% | 70 | Fall 2022 |
| AET 326JREALTIME ANIMATION TECHNIQS-WB | 3.67 | 78.4% | 37 | Spring 2021 |
| AET 327ADVANCED 3-D MODELING | 3.80 | 73.9% | 46 | Fall 2018 |
| AET 327CADVANCED MOTION GRAPHICS-WB | 3.57 | 60.0% | 20 | Fall 2020 |
| AET 328ANIMATION AND RIGGING | 3.62 | 63.3% | 30 | Spring 2019 |
| AET 329MEDIA FOR LIVE PERFORMANCE | 3.61 | 36.4% | 11 | Spring 2018 |
| AET 329F3D PROJECTION MAPPING | 3.73 | 79.5% | 39 | Spring 2022 |
| AET 330CBusiness of Entertainment | 3.08 | 55.0% | 20 | Spring 2026 |
| AET 330TTopics in Innovative Design | 3.64 | 68.8% | 581 | Spring 2026 |
| AET 333Topics in Video Game Development | 3.53 | 54.5% | 435 | Fall 2025 |
| AET 333DVideo Game Production | 3.45 | 33.3% | 18 | Spring 2020 |
| AET 333KVIDEO GAME PROTOTYPING | 3.73 | 72.7% | 33 | Fall 2021 |
| AET 334Video Game Character Animation | 3.43 | 56.1% | 41 | Spring 2026 |
| AET 334CLevel Design | 3.55 | 64.1% | 237 | Fall 2025 |
| AET 334EVideo Game Art Pipeline | 3.50 | 53.2% | 188 | Spring 2026 |
| AET 334FVideo Game Scripting I | 3.45 | 64.9% | 202 | Spring 2026 |
| AET 334KVideo Game Prototyping | 3.63 | 48.5% | 101 | Fall 2025 |
| AET 334LUser Interface/User Experience for Video Games | 3.71 | 73.7% | 76 | Fall 2021 |
| AET 334RTechnical Art I | 3.60 | 75.8% | 33 | Spring 2025 |
| AET 335GAME AESTHETICS | 3.60 | 64.5% | 62 | Fall 2017 |
| AET 335CGAME DESIGN AESTHETICS | 3.75 | 66.7% | 12 | Fall 2018 |
| AET 335FVideo Game Scripting II | 3.43 | 58.8% | 17 | Spring 2026 |
| AET 335GTECHNICAL ART II | 3.33 | 41.7% | 12 | Spring 2023 |
| AET 335KVirtual Reality for Video Games | 3.77 | 67.9% | 28 | Spring 2023 |
| AET 335M2D Animation For Games | 3.53 | 70.0% | 20 | Fall 2025 |
| AET 336GAME HISTORY AND THEORY | 3.51 | 55.1% | 69 | Fall 2018 |
| AET 336CVideo Game History and Culture | 3.65 | 57.7% | 104 | Spring 2021 |
| AET 337Writing for Interactive Games | 3.08 | 33.3% | 9 | Fall 2017 |
| AET 337DNarrative Design | 3.66 | 63.9% | 61 | Spring 2026 |
| AET 337NIntroduction To Narrative | 3.50 | 54.5% | 266 | Spring 2026 |
| AET 339Advanced Topics in Arts and Entertainment Technologies | 3.66 | 66.0% | 2,000 | Spring 2026 |
| AET 340DInteractive Installation Design | 3.70 | 72.7% | 11 | Fall 2025 |
| AET 341SOUND SYNTHESIS/AUD PROCESSING | 3.80 | 79.3% | 29 | Spring 2019 |
| AET 341CVIRTUAL INSTRUMENTS | 3.55 | 50.6% | 87 | Spring 2024 |
| AET 341DDigital Musicianship | 3.55 | 54.7% | 86 | Fall 2023 |
| AET 342C3D Modeling and Texturing | 3.42 | 56.3% | 126 | Spring 2026 |
| AET 342D3D Materials And Lighting | 3.57 | 54.0% | 63 | Fall 2025 |
| AET 343STUDIO | 3.33 | 51.2% | 43 | Spring 2024 |
| AET 344C3-D PREVISUALIZATION | 3.92 | 83.3% | 12 | Fall 2017 |
| AET 344D3D Previsualization for Live Entertainment | 3.74 | 71.7% | 46 | Fall 2025 |
| AET 346GAME SCRIPTING AND MODDING | 3.36 | 23.9% | 46 | Spring 2019 |
| AET 346CVideo Game Modding | 3.84 | 66.7% | 63 | Spring 2025 |
| AET 348CLIVE EVENT ENGINEERING | 3.44 | 72.7% | 22 | Fall 2021 |
| AET 348K3D Projection Mapping | 3.60 | 72.0% | 25 | Spring 2026 |
| AET 350COMPUTER MUSIC PROJECT | 3.85 | 81.4% | 43 | Spring 2023 |
| AET 350CAdvanced Creative Coding | 3.44 | 61.8% | 55 | Fall 2025 |
| AET 351EDo It Yourself Synthesizer Lab | 3.78 | 76.5% | 17 | Fall 2020 |
| AET 353Advanced Topics in Video Game Development | 3.51 | 58.6% | 249 | Spring 2026 |
| AET 357Solo Studio | 3.80 | 79.7% | 118 | Spring 2026 |
| AET 358Topics in Collaborative Studio | 3.80 | 73.0% | 189 | Spring 2026 |
| AET 361CPhysical Computing | 3.25 | 41.7% | 12 | Spring 2019 |
| AET 363CVISUAL PROGRAMMING | 3.13 | 38.9% | 18 | Spring 2019 |
| AET 367THE ENTREPRENEURIAL ARTIST | 3.41 | 57.1% | 14 | Fall 2015 |
| AET 372SENIOR DESIGN PROJECTS I | 3.66 | 52.6% | 289 | Fall 2023 |
| AET 373SENIOR DESIGN PROJECTS II | 3.66 | 56.8% | 250 | Spring 2024 |
| AET 375Portfolio | 3.73 | 69.7% | 99 | Spring 2026 |
| AET 376Game Capstone: 2-D | 3.74 | 61.3% | 155 | Fall 2025 |
| AET 377Game Capstone: 3-D | 3.76 | 61.3% | 111 | Spring 2026 |
How this department is summarized
The Arts And Entertainment Technologies hub includes 104 undergraduate courses with reported letter-grade data. Its 3.60 average combines 17,583 letter grades, weighting each grade equally. A large course therefore contributes more than a small seminar.
The A share is 62.1%, counting A separately from A−. Course-level pages show the available semesters and syllabus sources. Historical grades do not establish workload or teaching quality.